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Campfire bread is a base recipe; creating the Campfire item has its own tutorial unlock.","status":"operative-rule","language":"en","fields":{"breadRecipe":"recipe:food:bread","campfireCloseDistance":32,"campfireItemRecipe":"recipe:placeable:campfire","campfireStation":"crafting_station:campfire","campfireUnlockQuest":"quest:place_workbench","recipeCollections":["base GameState.ItemRecipes","owned favour PlayerCraftingRecipeId","finished personal quest RewardPlayerCraftingRecipeIds","finished world quest RewardPlayerCraftingRecipeIds"],"stationSelection":"null stationIds selects recipes without a required station; provided IDs select matching RequiredCraftingStation"},"conditions":["GameState.SetupNewGameState includes food:bread among its base recipes. A registered recipe database entry alone is not the UI availability rule.","GetLocalPlayerRecipesForStation deduplicates recipe IDs across all four collections. The separate GetLocalPlayerRecipes grouping helper includes only base and favour recipes, so its narrower list must not replace station availability.","The Workbench personal quest requires obtain_planks and completion of SpawnConstructionObjective(workbench:0, 1), then rewards placeable:campfire. Keep the existing prerequisite graph for earlier tutorial steps.","CampfireController initializes interaction and light for player-placed or IsInSpawn campfires; its other branch removes those components. A random visual campfire is not automatically a crafting station.","A non-held interaction and an available ordinary player UI open the secondary crafting window with the entity's native crafting-station flags. PlayerUi requires StandardModeManager.","The window closes when native WorldHandler.GetDistance cannot resolve or exceeds 32. 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They do not repeat this UI station/unlock filter; do not describe the UI checks as an independently proven server authorization gate."],"unknowns":["Current completed quests, owned favours, entity flags, player position/world and available UI state remain live inputs.","Available recipe IDs still require their actual ingredients and output 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grain, milling, bread routes and their unlocks","statement":"Both admitted flour recipes turn one wheat into one flour. Campfire bread uses two flour per bread, while Bakery bread uses one flour and the staffed workplace/fuel path. Their quantities, unlocks and timing conditions remain distinct.","status":"operative-rule","language":"en","fields":{"bakery":{"baseExperience":3,"bread":1,"flour":1,"minimumRecipeGroupJobLevel":1,"recipe":"work_recipe:recipe:bread","requiresFuel":true,"workProgress":30},"bakeryUnlock":"quest:ceres:1 -> reward:ceres:bakery:0 -> construction:bakery:0","bread":"item:food:bread","campfire":{"bread":1,"flour":2,"recipe":"recipe:food:bread","requiresFuel":false,"station":"crafting_station:campfire","workProgress":null},"campfireItemCost":{"item:material:coal":2,"item:material:wood_stick":3},"campfirePlacement":{"construction":"construction:campfire:0","constructionProgress":0,"doodad":"doodad:5a3eea41-dfc3-49d7-ace6-65e511ba4b0f","foldedIdentity":"construction:campfire:0","item":"item:placeable:campfire","normalizedRelation":"places-construction","onlyOutside":true,"requiresTown":false,"station":"crafting_station:campfire"},"campfirePriceRule":"mechanic:items:price_roles","crop":"crop:wheat","eightBread":{"bakery":{"flour":8,"wheat":8},"campfire":{"flour":16,"wheat":16}},"flour":"item:material:flour","flourInputPerOutput":1,"manualMillUnlock":"reward:default -> construction:manual_mill:0","millRecipes":["work_recipe:recipe:flour:manual_mill","work_recipe:recipe:flour:water_mill"],"seed":"item:seed:wheat","watermillUnlock":"quest:ceres:2 -> reward:ceres:watermill:0 -> construction:watermill:0","wheat":"item:material:wheat"},"conditions":["The eight-Bread ingredient case assumes no existing flour, uses only the named one-to-one wheat milling recipe, and includes no starting building, fuel or construction stock. It is an ingredient proof, not a promise of elapsed production time.","Campfire placement has a separate item recipe costing two coal and three wood sticks. The zero-progress placement construction and empty construction-resource aggregate do not make the item free.","The detailed native campfire:0 construction is retained beside the normalized item-to-doodad places-construction edge. That edge preserves the construction's folded identity, and the spawned doodad's native station edge resolves to the Campfire recipe station.","Campfire base price thirty and the default sale value of six Quadrans are separate native price roles. Neither changes its two-coal and three-stick recipe cost.","The manual mill is included in reward:default on new-game setup. It uses pushing entities and its native mill controller, without a citizen job.","Bakery unlock quest ceres:1 requires finished minerva:tier:1 and ceres:0 plus Ceres level two. Its offering objectives are five olives, five pine nuts and two cabbages.","Watermill unlock quest ceres:2 requires finished ceres:1 and Ceres level two. Its offering objectives are one Emperor's Salad, one Mushroom Skewer and five Bread.","The preceding ceres:0 quest offers twenty wheat at Ceres level one and unlocks the Farmstead. Keep these quest objectives distinct from a recipe's ingredients and from altar XP.","Bakery production follows the native baker recipe group, worker, order, input, output and fuel checks. A RequiredProgress of thirty is not thirty seconds.","Manual and watermill progress retain their separate source rules, including pushing, occupancy, rank and output space. Growing or obtaining wheat also requires the native crop/source conditions.","The held registered progression graph preserves the missing exterior map target maps/buildings/bakery_3 for Bakery rank two as an exact source absence. Do not invent that map or silently merge it with the present Bakery interior.","Every key resolves through the admitted material or registered progression graph. Later guide and planner owners retain their required eight-Bread served acceptance."],"unknowns":["Existing items, current unlock/quest state, crop growth and seed history, building/worker state and fuel availability remain live inputs.","The source ingredient case does not accept a website planner, article, production-time estimate or every seeded-world 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